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Text and illustrations
© 1998-2008
Brian R. Johnson
except student work
as noted

   

Rendering by Misun Chung, Winter, 1998

Architecture 481: 3d Modeling and Rendering

Admin

The Online Course Resource

Brief Course Description

Weekly lectures and exercises focused on understanding and applying the underlying principles of 3D computer graphics and rendering software. Topics include user interface, data creation and modeling, lighting models, smoothing, texture mapping, ray tracing, radiosity, animation, and solid modeling.

Instructor

This was was developed and is usually taught by Brian Johnson, though it has been taught by a number of other, part-time members of the faculty.

Quarters Offered

The course is currently offered in Autumn and Spring quarters. The Autumn offering is taught by Johnson, and the Spring offering is offered by another.


This is where information about the conduct of the course is kept. For information on DOING the work, see other sections of this web site.



Contents of the Admin Area

  • Syllabus - schedule, grading, etc.
  • Getting Help - Where to go for assistance when the inevitable happens....
  • Online Grades - Use these links to see/review your grades.
  • Turning in Work - How to turn in your homework.

Handouts (in PDF)

Other Resources

Preset Modeling Projects

If you are uncertain what to model, these projects may be used as the subject of your work this quarter. The links below lead to documents that may be saved to disk and printed out for your reference.

  • Teahouse (pdf) - A Japanese Tea House.
  • Guesthouse (pdf) - A standard UW graphics exercise "Guest House".
  • Decatur Cabin - A small cabin designed by a local firm.

Brian R. Johnson
brj@u.washington.edu